Browsing by Title
Now showing items 155-174 of 438
-
Gaming Formalism and the Aesthetics of Empathy
In a relatively early attempt to theorize the aesthetics of games, Mark J. P. Wolf argued that videogames intrinsically privilege abstraction given the technical limitations placed on any digital image. Wolf’s claims were ... -
Gaze and Geometry: comparing two languages of vision from Medieval Eastern and Modern Western visual compositions
Islamic patterns from the medieval era are non-figurative displays of repetitive geometric shape relations on architectural surfaces. They are historically created as designs of a particular cultural setting and are said ... -
Genealogy of personal playback devices in the audio and video walks of Janet Cardiff and George Bures Miller
When discussing artworks within an art historical discourse, there is a tendency to revert to paradigms of sensibility, narrative or meaning and disregard the structure of an artwork. This inclination is evident in discussions ... -
Generative Systems: The Art and Technology of Classroom Collaboration
(2007-11)My paper charts the history of the Generative Systems, a groundbreaking instructional program founded in 1970 by Professor Sonia Landy Sheridan at the School of the Art Institute of Chicago, and traces its seminal impact ... -
Georg Nees & Harold Cohen. Re-tracing origins
When in 1964 Georg Nees observed the drawing machine Zuse Graphomat Z64 slowly drawing one line after the other to build his first generative computer graphics work, he exclaimed: "Here I see something happen for the first ... -
Glitch Art: Noise as a Creative Act: Challenging the Myth of a Perfect Technology
Glitch Art is a plea for the flawed, for the technological lapse, for the imperfect. This art form celebrates the variety of the error: from electronic disruption and incomplete signal transmissions to digital compression ... -
Glitching the Museum: Disruptive Media Art in a Permanent Collection
In late 2016, Stedelijk Museum in Amsterdam acquired seventeen works by leading artists working with digital technologies and cultures. Selected for inclusion into the permanent collection were for instance works by glitch ... -
Going Beyond the Body's Limits: Raoul Hausmann's Art of Prosthetic Perception
(2005-10)Going Beyond the Body's Limits: Raoul Hausmann's Art of Prosthetic Perception Avant-garde cultures of the 1920s, revolving around then-new media, envisioned the fusion of art and technology as a decisive step in the shaping ... -
Gordon Pask: Cybernetic Polymath
(2005-10)The creative role of artists working with technology is slowly becoming recognized. The impact of scientists who experiment with art is less visible even in the histories of technological art (Popper, Davies, Lovejoy, ... -
Governing Publics: the Politics of Optical Media in 18th-Century England and America
Eighteenth-century visual media figure in hybrid forms of governance-at-a-distance. Local sites commanded by buildings are conflated with viewing-boxes that claim trans-local effects – theatres, courtly and public gardens, ... -
Grounded Materialities: Who Isn't Interdisciplinary?
My intervention will make the case that interdisciplinary has become a meaningless context given the broad dispersion of cultural theory into all activity, the inevitably historical character of all work, and the inescapable, ... -
Haptic Connections - On Hapticality and the History of Visual Media
(2007-11)This paper will discuss the relationship between media history and the senses, with special attention to the concept of the haptic. The coming of cinema as well as the coming of digital media some hundred years later seem ... -
Harold Innis's ProtoMedia Archaeology
My presentation contributes to MAH by examining Harold Innis's unique 'civilizational' approach to media history in the context of contemporary debates around material culture. Innis's work which anticipated current ... -
Haunted profiles; social networking sites and the crisis of death
How do perceptions of death shift or alter in relation to newly emerging technologies? In this paper I look at examples of mourning rituals, namely online memorials using social networking sites, through the looking-glass ... -
Henry Cowell and Dr. and Mrs Dower’s “Tonal Therapy”
In 1922 the American modernist composer, Henry Cowell published his first single-authored piece of writing. Entitled “Tonal Therapy” it was published in The Temple Artisan, a periodical of the Theosophical community of ... -
Hey, Look at Me! Thoughts on the Canonical Exclusion of Early Electronic Art
This paper will address the absence of early electronic art from the historically evolving artistic canon. Looking specifically at work produced between 1970 and 1995 by Canadian artists, Doug Back, Catherine Richards, Tom ... -
High Art/Low Culture - the Future of Media art Sciences?
High Art/Low Culture - the future of media art sciences? The gap between fine art and popular culture, ‚high art oeuvres' and ‚industrial media products' has been a point of discussion since Lesli Fiedler's canonical ... -
High Art/Low Culture – the Future of Media Art Sciences? (Q&A session)
The panel consisted of the following presentations: • ‘High Art/Low Culture - the Future of Media art Sciences?’ by Karin Bruns; • ‘Immersive and participative environments’ by Yara Rondon Guasque Araujo; • ‘Lowbrow, ...