Browsing by Title
Now showing items 216-235 of 438
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La Biennale internationale de l'art numérique de Montréal (BIAN) - AUTOMATA
Although a relatively young manifestation, our biennale has quickly forged a strong reputation in the international media art scene, for the high caliber of work presented around timely thematics. Our event is unique and ... -
La méthode de Pierre Schaeffer
Cette communication repose sur la proposition d’un modèle de recherchecréation émergeant de l’étude du processus de recherche qui a mené Pierre Schaeffer à l’invention de la musique concrète. Les fameuses expériences ... -
La recherchecréation à l’université : cadrage sociohistorique et enjeux d’un nouveau type de recherche
Cette proposition de communication porte sur la recherchecréation comme forme de recherche au sein de l’université. L’ouverture récente de programmes de deuxième et troisième cycles dans le domaine des arts dans certaines ... -
Latent Rhythm: Algorithmic Performativity in Media Art and Islamic Calligraphy
Algorithmic art forms are characterized by latent movement. If an algorithm is a statement of instructions that will bring about a new state, then many repetitive art forms can be said to be algorithmic. In computer media, ... -
Legitimizing Video Games as an Art-Medium
(2005-10)Are video games Art? There is certainly much creativity in the medium but little of what one could consider Fine Art. The focus of most video games is reflected in the rise of the behemoth video game corporations with an ... -
Les structures de communication de l'Eglise Evangélique Luthérienne du Cameroun et leur impact socioculturelle dans l'Adamaoua (1960-2003)
This piece of work deals with the structures of communication of the Evangelical Lutheran Church in Cameroon (ELCC) during the years 1960 and 2003. Our topic is mainly based on the house of production Sawtu Linjiila, the ... -
Les structures de communication de l'Eglise Evangélique Luthérienne du Cameroun et leur impact socioculturelle dans l'Adamaoua (1960-2003)
This piece of work deals with the structures of communication of the Evangelical Lutheran Church in Cameroon (ELCC) during the years 1960 and 2003. Our topic is mainly based on the house of production Sawtu Linjiila, the ... -
Leveraging Morphological Computation for Expressive Movement Generation in a Soft Robotic Artwork
(ACM, 2017-06)The paper describes the design of a cephalopod-inspired soft robot that is part of the art installation Tales of C (2017). Two soft modules for movement are presented, one actuated by a servo motor the other with pneumatics. ... -
Lifebox Immortality & How We Got There
A paper in two parts. After a brief introduction from an art historian from the far future, a contemporary (2009) author discusses a near-future exosomatic technology called the lifebox. Unlike the dreams of the “hard” AI ... -
Listening to Cybernetics: Music, Machines, and Nervous Systems, 1950-1980
(2007-11)The influence of the field of cybernetics on scientific thought and disciplines has been explored in a number of contexts. However, cybernetics was remarkable for its portability and potential application in a wide variety ... -
Live streams. Introducing the narratives of local waters to Aotearoa/New Zealand media art
In this paper, I firstly investigate the role of contemporary media art practice as a catalyst to cultivate ecological sensitivities towards the wellbeing of local water bodies in Aotearoa/New Zealand and secondly discuss ... -
Locative Media and Spatial Narrative
(2005-10)A survey of early cultural artifacts and their mining by contemporary locative media art and interactive public art practice. Specifically examined are issues of religious ritual, narrative and its spatialisation, including ... -
Logic of Innovation: Interpreting 'Invention' in Art and Science
In the sixteenth and seventeenth century, 'invention' often referred to a process of composition which traversed artistic, literary, and scientific fields. In the eighteenth century, the concept changed its meaning, ... -
Lowbrow, high art: Why Big Fine Art doesn't understand interactivity
(2005-10)Interactivity and playfulness are rarely exalted in the conservative institutions, or Big Fine Art, either because it they signify a lack of serious comment or because these approaches are populist, which Big Fine Art ... -
Mailing lists are dead, long live mailing lists! — periodising discourses, debates and infrastructures of nettime, empyre, spectre and crumb
While contemporary social media have been critiqued for their ephemeral effects on media arts, curatorial practices, and activist politics, the mailing list has proven an enduring venue for geographically dispersed communities ... -
Making Studies in New Media Critical
Science Studies faces new challenges in making public the societal and ethical implications of contemporary technoscience. Not only must we contend with its multidisciplinary character, and its close linkage to entrepreneurial ... -
Matter and Thought: Gordon Pask’s Practice-Based Research
For the cybernetician Gordon Pask (1928-1996), the process of thinking was inextricable from doing and making. He maintained that concepts were bound with materials and procedures. This paper investigates the notion of a ... -
Media and Computer Archaeology at Humboldt University
Media archaeology has not been confined to theoretical and archival excavations to old media and media art history. Increasingly we have witnessed the emergence of media archaeological labs where analysis of media objects ... -
Media Archaeology and Humanities Labs: Creative Knowledge and Practice-Based Theory
Media archaeology has not been confined to theoretical and archival excavations to old media and media art history. Increasingly we have witnessed the emergence of media archaeological labs where analysis of media objects ... -
Media Archaeology and Humanities Labs: Creative Knowledge and Practice-Based Theory (Q&A session)
Q&AMedia archaeology has not been confined to theoretical and archival excavations to old media and media art history. Increasingly we have witnessed the emergence of media archaeological labs where analysis of media objects ...