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Now showing items 422-438 of 438
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Weaving Strands: Research-creation practices in universities, cultural institutions and artist-run culture in Montreal
In this talk/performance, the presenters will explore researchcreation, a relatively new method of inquiry in Quebec and Canadian universities. They will discuss how researchcreation may be informed by multiple approaches ... -
What are “Centers for Media Art” Good For If You Can Buy a “Media System” for the Price of a Used Car? Or: ZKM and EMPAC as Institutions with Physical Spaces for Artistic Productions with Digital Tools
Germany was the last of the highly industrialized country, in which digital tools as an option in artistic fields were embraced by institutions. The change from mainframes to PCs and from open systems to commercially ... -
What Can the History of New Media Learn from History of Science/Science Studies? (Introduction to the Session)
As in the case of artists working in traditional media who have engaged science and technology, new media artists must be situated contextually in the "cultural field" (Kate Hayles) in which they have worked or are working. ... -
When "new media art" became the solution to endow cultural identity to its community? - the history of new media art in South Korea since 1980s
Since the beginning of Venice Biennale was to revitalize the city, many cultural events are required to devote the revitalization of a coutnry, or a cuty where they are held. In South Korea, there have been lots of "new ... -
When It Comes To History, Always Get A Second Opinion
Skawennati shares her experiences, projects and contributions in bringing an Indigenous perspective to the forefront of the histories of media arts and cyberculture. From CyberPowWow (1997-2004), the pioneering on-line ... -
Where Cybernetics Met the Counterculture: The Us Company
Since the late 1960s, historians have argued that in the early part of that decade, as artists embraced new technologies, art itself became "dematerialized." Where once painters and sculptors had crafted one-of-a-kind ... -
World Narrative: The Creation of a New ?Place?
The narratives of the modern world, driven by the individual and the pursuit of freedom and individuality, have sought to conquer, control, transform, document, develop and ultimately recreate a sense of place. And there ... -
Writing media art into (and out of) history
This paper will review the context of the development of interactive media art within Australia in the 1990s. It is particularly interested in the conditions that enable arts practices to galvanize into an arts culture. ... -
Writing on sound/writing with sound: intersection between sound art practice and research in sound studies
The paper intends to develop a discourse on sound’s correlation to the written word attempting to describe, explain and articulate sonic phenomena as part of an establishing body of research in sound art. Through the ... -
Yima: A Proposition for Archiving Cultural Heritage Through Objects Rather Than Human Subjectivity
This paper introduces the Yima Project, initiated by FH Salzburg, V2 and marart.org, that has the ambitious aim of de-anthropocentralising subjective histories for objective futures, by showing events through objects, ... -
You have been processed! Exploring Early Artists’ & Engineers’ Collaborations with Video Processing Machines
In a recent Atlantic magazine article called “Our Bots, Ourselves”, science writer Matthew Hutson describes how Artificial Intelligence will change our lives. https://www.theatlantic.com/magazine/archive/2017/03/our-bots ... -
“Your number is 96 – please be patient”. Modes of Liveness and Presence Investigated Through the Lens of Interactive Artworks
The notions of liveness and presence are essentially contested concepts, denoting human potentials/activities as well as system/media properties. Their ambivalence is due to the fact that they are used to emphasize ... -
Zombies of the Revolution
Although the body of cybernetics died in the 60's, some of its parts live a ghostly (or uncanny) existence in New Media Art discourse. Cybernetics once promised so much: a new ontology closing the gap between animate and ...