Now showing items 1-2 of 2

    • An Aesthetics of Play - or, How to Appreciate Interactive Fun 

      Crockett, Tobey
      Moving towards an understanding of interactive fun, I posit the inclination towards a "cut and paste principle", or what can also be thought of as ‘hacking’, as a component in the "aesthetics of play", that is, the pleasures ...
    • Pop/Mass/Society (Q&A session) 

      Kusahara, Machiko; Keifer-Boyd, Karen; Lange, Andreas; Crockett, Tobey; Tribe, Mark
      The panel consisted of the following presentations: • ‘Technology as Art: ‘Device Art’ as a New Japanese Paradigm’ by Machiko Kusahara; • ‘Archiving of Computer Games’ by Andreas Lange; • ‘Computer Games: Art in the ...