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The artistic contribution of the electrographic practices in the archaeology of electronic art
Nowadays that it is almost a fact that electronic art and, therefore, Media Art, was not born without inheritance, this research presents a return to the past through the Media Archaeology methodology and within Media Art ...
Ethico-onto-epistemologies of Media Art: A case study of the “Protocol for Interdisciplinary Research” project
As all steps of Art’s value chain get transformed by the ever-challenging practices of Media Arts and other forms as Art and Science intersections, and while agents and Institutions are adapting to the on-going transformation ...
Horror and the history of immersive media art
The horror genre has always played a role in the application and development of new media culture. From early examples of augmented reality effects such as the Pepper’s Ghost in the 1890’s or William Castle’s experimentations ...
CyberSyn and the symbolic (processing) memory of paper
Chile’s CyberSyn project —the cybernetic network aiming to monitor the economy, built in the early 1970s during the government of president Salvador Allende under the scientific direction of the British cybernetician, ...
Postdigital Pasts
As David Berry and Michael Dieter (2012) have described, postdigital refers not to life-after-digital but rather the ways in which computation has become ‘experiential, spatial and materialized; embedded and embodied’, ...