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Mediascapes in ‘Cities on the Move in Bangkok’ (1999)
The paper focuses on the cultural and social exchange amongst Asian and European architects, artists, filmmakers and designers happening in the multi-media exhibition "Cities on the Move 6 – Bangkok (1999)." The analysis ...
Techno-Organic Practices in the Nordic Art
Title: Techno-Organic Practices in the Nordic Art.
The paper presents recent artistic works from Nordic countries that exemplify a technology-infused mindset that is dominating our (humans) relationship towards ...
Code-Switching: Queering Media Art Histories
Speaking in code is the well-documented strategy of subaltern and queer cultures that grants queer people safe passage amidst hostile environments. Queer codes are never entirely separate, but woven into other forms of ...
Intertwining of the digital and the biological in the artistic practice
(Forthcoming 2018, 2018)
In the recent two decades, we have witnessed a gradual shift observable in the
works of artists working with technology. This shift can be characterized as
moving from the digital and virtual realm towards the physical ...
Uncanny Realm – The Extension of The Natural
(Proceedings of the 23rd International Symposium on Electronic Arts - BIO-CREATION AND PEACE (pp. 780–783). Manizales: Department of Visual Design, Universidad de Caldas, and ISEA International., 2017-06)
Taking the uncanny valley concept by M. Mori (Mori 1970)
as a starting point, the paper will investigate how this concept fits
into experiments that are intertwining biological and technological
matter. The uncanny valley ...
Art as a Playground for Evolution
(Riga: RIXC, 2016)
The
article
connects
artistic
activity
with
play
activity
and
evolution,
which
are
considered
on
two
levels.
On
the
first
level,
play
activity
and
its
beneficial
role
to
evolution
is
introduced
through
various
science
sc ...
Media Scape as an example of curating practice in new media art
I will analyse early curating practices of new media, as well as relationship between artistic and scientific research practice on example of Media Scape. It was an international meeting of media artists which took place ...
A Genealogy of Art and Technology in Colombia: 1976-2016
The decade of the seventies saw the beginning of Avant-garde experiments in videoart that paved the way for the establishment of Colombia as one of the epicenters of the experimentation around the subjects of art and ...