Now showing items 39-58 of 118

    • Going Beyond the Body's Limits: Raoul Hausmann's Art of Prosthetic Perception 

      Borck, Cornelius (2005-10)
      Going Beyond the Body's Limits: Raoul Hausmann's Art of Prosthetic Perception Avant-garde cultures of the 1920s, revolving around then-new media, envisioned the fusion of art and technology as a decisive step in the shaping ...
    • Gordon Pask: Cybernetic Polymath 

      Fernandez, Maria (2005-10)
      The creative role of artists working with technology is slowly becoming recognized. The impact of scientists who experiment with art is less visible even in the histories of technological art (Popper, Davies, Lovejoy, ...
    • Grounded Materialities: Who Isn't Interdisciplinary? 

      Straw, Will
      My intervention will make the case that interdisciplinary has become a meaningless context given the broad dispersion of cultural theory into all activity, the inevitably historical character of all work, and the inescapable, ...
    • Hey, Look at Me! Thoughts on the Canonical Exclusion of Early Electronic Art 

      Seck Langill, Caroline
      This paper will address the absence of early electronic art from the historically evolving artistic canon. Looking specifically at work produced between 1970 and 1995 by Canadian artists, Doug Back, Catherine Richards, Tom ...
    • High Art/Low Culture - the Future of Media art Sciences? 

      Bruns, Karin
      High Art/Low Culture - the future of media art sciences? The gap between fine art and popular culture, ‚high art oeuvres' and ‚industrial media products' has been a point of discussion since Lesli Fiedler's canonical ...
    • High Art/Low Culture – the Future of Media Art Sciences? (Q&A session) 

      Guasque Araujo, Yara Rondon; Bruns, Karin; Pias, Claus; Paul, Barbara; Polaine, Andrew
      The panel consisted of the following presentations: • ‘High Art/Low Culture - the Future of Media art Sciences?’ by Karin Bruns; • ‘Immersive and participative environments’ by Yara Rondon Guasque Araujo; • ‘Lowbrow, ...
    • History of Institutions (Q&A session) 

      Sakane, Itsuo; Broeckmann, Andreas; Reichardt, Jasia; Naimark, Michael; Richards, Peter; Goebel, Johannes
    • Hollis Frampton's Algorithmic Aesthetic 

      Sanborn, Keith
      Using Borges's essay on Coleridge's "Kublai Khan" as a metaphor for personal artistic evolution and the unfolding of media history, this essay investigates the trajectory of Hollis Frampton's theoretical and media work as ...
    • How Anti-Computer Sentiment Shaped Early Computer Art 

      Grant, Taylor
      Artist physically attacked by protestors! Art works severely censured by art critics! Art curator’s career curtailed by the establishment! What kind of art could elicit such negative, indifferent or fearful response? This ...
    • Idiosyncratic Archaeologies: Realigning Media History 

      Druckrey, Timothey
      There’s little argument that the history of ‘media art’ is not limited to the mere deployment of specific implementations. To formulate media histories as a mere evolution of an apparatus linked with progressive notions ...
    • Image Science and ‘Representation’: From a Cognitive Point of View (Q&A session) 

      Clark, Tim; Salter, Christopher; Thurtle, Philipp; Valdes, Claudia X.; Ross, Christina; Veel, Kristin; Stafford, Barbara
      The panel consisted of the following presentations: • ‘Picturing Uncertainty: From Representation to Mental Representation’ by Barbara Stafford; • ‘Once upon a time there was a database: Database and narrative from a ...
    • Image, Process, Performance, Machine. Aspects of a Machinic Aesthetics 

      Broeckmann, Andreas (2005-10)
      For many centuries, machines have influenced the way we construct, read and understand the world. Such mediated approaches to the world have been further dramatised by digital apparatuses. They abstract the visible as well ...
    • Immersive and participative environments 

      Guasque Araujo, Yara Rondon (2005-10)
      Immersive and participative environments in this text are spaces which use computing systems to promote a state of perceptive illusion and which incite the visitor to participation stimulating and impressing sensory ...
    • Indiscipline 

      Durand, Guy Sioui
      Guy Sioui Durand will propose a socio-critical examination of two zones of « indicipline » in artistic practice : social transactions art (or “esthétique relationnelle”) and trans-diciplinary (or trans-media) sound art. ...
    • Is New Media New? 

      Burnett, Ron
      The disciplines that constitute Art and Design have developed into rapidly evolving research domains that include sound, image, video, digital media, mixed media (including print media), new forms of visual expression, ...
    • Islamic Automation A Reading of al-Jazari's The Book of Knowledge of Ingenious Mechanical Devices (1206) 

      Nadarajan, Gunalan
      This paper would draw on the work of al-Jazari, a 13th century Islamic scholar, engineer and scientist, specifically his The Book of Knowledge of Ingenious Devices, as a means to develop alternative histories and futures ...
    • Latent Rhythm: Algorithmic Performativity in Media Art and Islamic Calligraphy 

      Marks, Laura U.
      Algorithmic art forms are characterized by latent movement. If an algorithm is a statement of instructions that will bring about a new state, then many repetitive art forms can be said to be algorithmic. In computer media, ...
    • Legitimizing Video Games as an Art-Medium 

      Salmond, Michael (2005-10)
      Are video games Art? There is certainly much creativity in the medium but little of what one could consider Fine Art. The focus of most video games is reflected in the rise of the behemoth video game corporations with an ...