Refresh! Conference - Presentations: Recent submissions
Now showing items 81-100 of 118
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Projection: Vanishing and Becoming
(2005-10)In Pliny's account of the origins of painting, projected light is the medium traced by the maid of Corinth. In Leroi-Gourhan's account's of palaeolithic art, projection plays a key role in the definition of hands as ... -
Phytodynamics and Plant Difference
(2004) -
On Cross Cultural Initiatives and Collaborative Practice
(2005-10)The presentation -based on two decades of personal experience-, is focused on cross-cultural, interdisciplinary collaborations. Current case studies include the Aurora Public Feast at the Finnish Heureka Science Museum, ... -
Once upon a time there was a database: Database and narrative from a cognitive point of view
(2005-10)If narration makes up a core element in how we perceive and understand the world, such as has been argued from various corners of the academic field within the last couple of decades, how should we then understand the ... -
New Media in an Adhocracy
(2005-10)In previous studies, I sketched a three-part typology of modern studio-laboratories as institutions committed to research and creation in new media. In this paper I extend and problematize the three-part categorization by ... -
Media Art Sciences & Feminist Theories: New Alliances?
(2005-10)The old and odd discussion concerning High Art versus Low Culture might be still alive in mainstream art history as well as in an advanced media art history and/or media art sciences. I do not want to force this issue ... -
'Media Art Net': Database and Context
"Media Art Net": Database and Context "Media Art Net" aims at mediating and contextualizing media art online, a project edited by Rudolf Frieling and Dieter Daniels and commissioned by ZKM (Center for Art and Media), ... -
Media Art in Pakistan - Not just another "in your face" advertisement campaign!
(2005-10)In the last few years Pakistani city dwellers have witnessed a series of audio visual explosions. Along with towering billboards obstructing the city skyline and distracting mobile phones that ring in public spaces, a ... -
Media Art: Hybridization and Autonomy
(2005-10)In order to replace Media Art in its intercultural and historical context, the author attempts to define what characterizes it, beyond the sometimes great differences of its expressions. And what characterizes it is ... -
Lowbrow, high art: Why Big Fine Art doesn't understand interactivity
(2005-10)Interactivity and playfulness are rarely exalted in the conservative institutions, or Big Fine Art, either because it they signify a lack of serious comment or because these approaches are populist, which Big Fine Art ... -
Locative Media and Spatial Narrative
(2005-10)A survey of early cultural artifacts and their mining by contemporary locative media art and interactive public art practice. Specifically examined are issues of religious ritual, narrative and its spatialisation, including ... -
Legitimizing Video Games as an Art-Medium
(2005-10)Are video games Art? There is certainly much creativity in the medium but little of what one could consider Fine Art. The focus of most video games is reflected in the rise of the behemoth video game corporations with an ... -
Islamic Automation A Reading of al-Jazari's The Book of Knowledge of Ingenious Mechanical Devices (1206)
This paper would draw on the work of al-Jazari, a 13th century Islamic scholar, engineer and scientist, specifically his The Book of Knowledge of Ingenious Devices, as a means to develop alternative histories and futures ... -
Immersive and participative environments
(2005-10)Immersive and participative environments in this text are spaces which use computing systems to promote a state of perceptive illusion and which incite the visitor to participation stimulating and impressing sensory ... -
Image, Process, Performance, Machine. Aspects of a Machinic Aesthetics
(2005-10)For many centuries, machines have influenced the way we construct, read and understand the world. Such mediated approaches to the world have been further dramatised by digital apparatuses. They abstract the visible as well ... -
High Art/Low Culture - the Future of Media art Sciences?
High Art/Low Culture - the future of media art sciences? The gap between fine art and popular culture, ‚high art oeuvres' and ‚industrial media products' has been a point of discussion since Lesli Fiedler's canonical ... -
Gordon Pask: Cybernetic Polymath
(2005-10)The creative role of artists working with technology is slowly becoming recognized. The impact of scientists who experiment with art is less visible even in the histories of technological art (Popper, Davies, Lovejoy, ...