7. Re:Trace 2017: Recent submissions
Now showing items 61-80 of 136
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On Adjacent Infrastructural Tactics for Urban Screens (Shanghai version)
This paper addresses what media art can do in a context (here, Shanghai) in which urban screens and related architectural facades seem ubiquitously present – nearly inescapable in some areas of the city – yet in which media ... -
Museums of the Unfinished to Ephemeral Memories: notes on net art conservation
This paper discusses the conservation of net art works. It describes the overdose situation of documentary production fostered by social networks and its impact on the traditional forms of storage and the contemporary ... -
The MONIAC and the Arts
In the relationship between early computers and the arts, there are eccentric examples that illuminate the intricate complexity of such interaction. A paradigmatic example is the MONIAC analog computer, since, on the one ... -
Mediating Resistance: Indian New Media Art
In India, the steady globalization during 1990s, affected landmark shifts in our everyday experiences. Machines like the personal computer or the video recorder, were unpacking exciting intersections between the human and ... -
Mediascapes in ‘Cities on the Move in Bangkok’ (1999)
The paper focuses on the cultural and social exchange amongst Asian and European architects, artists, filmmakers and designers happening in the multi-media exhibition "Cities on the Move 6 – Bangkok (1999)." The analysis ... -
Media Scape as an example of curating practice in new media art
I will analyse early curating practices of new media, as well as relationship between artistic and scientific research practice on example of Media Scape. It was an international meeting of media artists which took place ... -
Media Art: Trans-perception, Trans-representation, Trans-Consciousness
The first steps in bringing together senses as: visual, auditive, tactile, kinaesthesia, were carried out simultaneously with the historical Avantgarde in an attempt to cleave the structure of the classical artwork by the ... -
Media Art and Politics: The Question of Tomorrow
The author addresses the relevance of the question of tomorrow for the new media art and reconsiders similar functions of art and visualizations from the past cultures – anticipation, vision and the claim for a change. The ... -
Mailing lists are dead, long live mailing lists! — periodising discourses, debates and infrastructures of nettime, empyre, spectre and crumb
While contemporary social media have been critiqued for their ephemeral effects on media arts, curatorial practices, and activist politics, the mailing list has proven an enduring venue for geographically dispersed communities ... -
Live streams. Introducing the narratives of local waters to Aotearoa/New Zealand media art
In this paper, I firstly investigate the role of contemporary media art practice as a catalyst to cultivate ecological sensitivities towards the wellbeing of local water bodies in Aotearoa/New Zealand and secondly discuss ... -
La Biennale internationale de l'art numérique de Montréal (BIAN) - AUTOMATA
Although a relatively young manifestation, our biennale has quickly forged a strong reputation in the international media art scene, for the high caliber of work presented around timely thematics. Our event is unique and ... -
Internet of Names. Poetics of Infrastructure
IDN or Internationalized Domain Name is a domain name that allows the use of Unicode characters. IDN is stored in Domain Name System and encoded in ASCII. This paradoxical practice nailing down all the Cyrillic, Arabic, ... -
Interdisciplinary Multimedia at the 3rd International Artists Meetings in Vela Luka 1972
International Artists' Meetings were international manifestations of visual and related arts that were held in Vela Luka (Croatia) in 1968, 1970 and 1972, but they are skipped from any valorization afterwards. Meetings ... -
Interactive multimedia creations at the International Museum of Electrographic Artworks in Cuenca (Spain), 1994 – 2006. Pioneer productions for the construction of hypermedia narratives
The purpose of this paper is to provide a theoretical and critical review of some of the pioneering productions of interactive multimedia that were created at the MIDECIANT´s laboratories of the University of Castilla-La ... -
Hybrid ecologies on the anthropocene: Mar Menor Research
ISBE: Mar Menor Research is a media art project at the intersection of ecology, technology and arts. It aproaches the enviromental landscape of Mar Menor lagoon (Spain), a singular ecosystem on crisis, a territory where ... -
How do digital technologies affect the aesthetics of Japanese calligraphy art and culture?
In the recent decades, artists and researchers have shown an increased interest in applying new technologies to traditional arts in Japan, especially in the field of calligraphy art, painting, and the Zen culture. In one ... -
Horror and the history of immersive media art
The horror genre has always played a role in the application and development of new media culture. From early examples of augmented reality effects such as the Pepper’s Ghost in the 1890’s or William Castle’s experimentations ... -
History/practices of sound art in Serbia
Starting from the thesis that “history is a narrative rather than a discovery” (Munslow), in this paper I shall try to construct a narrative about Sound Art as an artistic category which could be incorporated under the ... -
Governing Publics: the Politics of Optical Media in 18th-Century England and America
Eighteenth-century visual media figure in hybrid forms of governance-at-a-distance. Local sites commanded by buildings are conflated with viewing-boxes that claim trans-local effects – theatres, courtly and public gardens, ... -
Glitching the Museum: Disruptive Media Art in a Permanent Collection
In late 2016, Stedelijk Museum in Amsterdam acquired seventeen works by leading artists working with digital technologies and cultures. Selected for inclusion into the permanent collection were for instance works by glitch ...